Teaching Yourself Machine Learning Without a MOOC or a Book
It’s been a while since I’ve written a blog post, and a whole lot has happened during this hiatus. One of the things I did over the past few months…
It’s been a while since I’ve written a blog post, and a whole lot has happened during this hiatus. One of the things I did over the past few months…
I originally wrote this article and published it on SimpleProgrammer.com Even as a game developer, I don’t often get the opportunity to play games. I mean, I’d love to if…
Note: Even though this article was written from the perspective of game development, the main concepts of idea maturity and knowing when to cut ideas are applicable anywhere and…
I know I’m late to the “My thoughts of Undertale” train, but not everyone had the opportunity to play it when it came out in 2015! As a gamer who…
The night has risen, and the beast lurks in the dark. A traveller comes to a crossroads. He’s close to his destination – just a few more hours of trekking.…
Being a hobbyist indie game developer is fun. You get the chance to use your own logic and imagination to literally dictate the rules of a world that you’re going…
In my previous article, I explained the two different types of variable types in C# - value types and reference types. Hopefully you remember how I explained that value types…
Often times as programmers, we tend to take for granted the mind-blowing layered complexity of the systems we use. A great example of this would be the Unity game engine.…